Setting Items
In this page, you can get help for items.yml file.
Item Configurating
# If you want to use custom skull skin in items, you need to make like this:
# material: SKULL_ITEM (or PLAYER_HEAD in 1.13+)
# data: 3 (If 1.13+ write 0)
# skull: hdb-100 (For HeadDatabase)
# skull: skin value (For custom skull skin)
items: # Item Setting in items.yml
COBBLESTONE: # Item's name for groups or buy & sell command.
material: COBBLESTONE # Item's material. [REQUIRED]
group: COBBLESTONE_PRODUCTS # Item's group for groups menu. (OPTIONAL)
category: mining # Item's category for main menu. [REQUIRED]
data: 0 # Material data for items like glass or clay. (OPTIONAL)
prices: # Default buy & sell prices [REQUIRED]
buy: 2.0
sell: 1.0
max_prices: # Maximum buy & sell prices for item. Item can't pass this prices. (OPTIONAL)
buy: 200.0
sell: 100.0
name: 'Cobblestone' # Item's name [REQUIRED]
color: '&f' # Color for item name, example item name etc. (OPTIONAL)
durability: 100 # For items like pickaxe, sword. (OPTIONAL)
placeable: true # If it's false, you can't place this block to ground. (OPTIONAL)
lore: # Item's lore (OPTIONAL)
- '&f&lCOMMON'
enchants: # Item's enchants (OPTIONAL)
- DURABILITY:10 # ENCHANT:LEVEL
flags: # Item's flags (OPTIONAL)
- HIDE_ENCHANTS # Will hide enchant names in lore.
tags: # You can add NBT tags for item. (OPTIONAL)
- ItemType:Special # Tag:String
normal: true # If it's true, you will get normal item without lore, name, enchants etc. (OPTIONAL)
stock: true # If it's true, you can only buy or sell maximum by total orders' count. (OPTIONAL)
# You can add item or click commands too. (OPTIONAL)
# Usage: "type:command" (Types: console, player)
# Placeholders: %player%, %uuid%
item_commands:
buy: # Commands when you buy item.
- "console:say %player% you bought item!"
sell: # Commands when you sell item.
- "console:say %player% you sold item!"
click_commands:
left: # Commands when you left click to item.
- "console:say %player% you left click to item!"
right: # Commands when you right click to item.
- "console:say %player% you right click to item!"
model: 192031 # Custom model data for 1.14+. (OPTIONAL)
disableNBT: true # You can disable BazaarITEM nbt. (OPTIONAL)
disableNAME: true # You can disable item's display name so it can be default Minecraft item name. (OPTIONAL)
Category Configurating
categories: # Category Setting in items.yml
mining: # Category name for items etc.
glass: 5 # Glass data for main glasses. (OPTIONAL)
material: DIAMOND_PICKAXE # Category's item material. [REQUIRED]
data: 0 # Material data for items like glass or clay. (OPTIONAL)
name: "Mining" # Category's name. [REQUIRED]
color: "&a" # Category's color for category & items. (OPTIONAL)
slot: 1 # Category's slot. [REQUIRED]
model: 12309 # Custom model data for 1.14+. (OPTIONAL)
flags: # Item's flags (OPTIONAL)
- HIDE_ENCHANTS # Will hide enchant names in lore.
items: # Category's Item List [REQUIRED]
- COBBLESTONE:12 # Item:Slot
Group Configurating
groups: # Groups for group menu.
COBBLESTONE_PRODUCTS: # Item group name
main_item: COBBLESTONE # Group's main bazaar item
item_list: # Item list for group
- COBBLESTONE:12 # Item:Slot
- ENCHANTED_COBBLESTONE:16 # Item:Slot
Item Name Detection Configuration
item_name_detection:
model_data: true # If it's enabled, plugin will check for item model data to get bazaar item.
name: # If it's enabled, plugin will check for item display name to get bazaar item.
enabled: true
type: "colored" # clean or colored
durability: true # If it's enabled, plugin will check for item durability to get bazaar item.
data: true # If it's enabled, plugin will check for item data to get bazaar item.
type: true # If it's enabled, plugin will check for item type to get bazaar item.
nbt: true # If it's enabled, plugin will check for BazaarITEM nbt to get bazaar item.
same_item: false # If it's enabled, Minecraft item should be same with bazaar item.
# Normal Items for default Minecraft item support.
# Format Examples:
# - ITEM_MATERIAL-ITEM_DATA: BAZAAR_ITEM_NAME
# - ITEM_DISPLAYNAME-ITEM_DATA: BAZAAR_ITEM_NAME
# - ITEM_NAME-ITEM_DATA: BAZAAR_ITEM_NAME
normal_items:
INK_SACK-0: INK
INK_SACK-4: LAPIS_LAZULI
INK_SACK-3: COCOA
LOG-0: OAK_LOG
LOG-1: SPRUCE_LOG
LOG-2: BIRCH_LOG
LOG-3: JUNGLE_LOG
LOG_2-0: ACACIA_LOG
LOG_2-1: DARK_OAK_LOG
RAW_FISH-0: RAW_FISH
RAW_FISH-1: SALMON
RAW_FISH-2: CLOWNFISH
RAW_FISH-3: PUFFERFISH
NETHER_STALK-0: NETHER_WART
NETHER_WARTS-0: NETHER_WART
NETHER_WART-0: NETHER_WART
SUGAR_CANE_BLOCK-0: SUGAR_CANE
SUGAR_CANE-0: SUGAR_CANE
CROPS-0: WHEAT
# Custom Items for default Minecraft item support.
custom_items:
model_data: # ITEM_MODEL_DATA: BAZAAR_ITEM_NAME
10: KING_SWORD
durability: # ITEM_DURABILITY: BAZAAR_ITEM_NAME
1000: KING_SWORD
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